Dusan Pajin – Articles – Environmental Aesthetics and Chinese Gardens
Dusan Pajin – Articles – Environmental Aesthetics and Chinese Gardens
related to the Flynn’s paper, Language of navigation within computer games
About this entry
You’re currently reading “Dusan Pajin – Articles – Environmental Aesthetics and Chinese Gardens,” an entry on multiplicité
- Published:
- Sunday, April 22nd, 2007 at 6:45 pm
- This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 2.0 Korea.
- Author:
- Yonggeun
- Category:
- theory
Similar Posts
- Game as a combination of wayfinding and navigation, based on the information behavior
- Knowing your Place: Experiential Spatiality in Games – session abstract
- game as an object for way-finding or information behavior
- [advanced media aesthetics] Toward a Cultural Theory of Gaming: Digital Games and the Co-Evolution of Media, Mind, and Culture
- spatial element in video game; especially in shadow of the colossus
- exosomatic memory, datum, data
- gameness
- Google Reader Shared Items on New Media Aesthetics – December 14, 2010
- processing
- [advanced media aesthetics] Collaborative games: Lessons learned from board games
No comments
Jump to comment form | comments rss | trackback uri