Game as a combination of wayfinding and navigation, based on the information behavior
Hello
Basically, I am interested in the information behavior which is occured in the game by player. And, for that point of view, I think that the new method for the game study will be more helpful for that approach. In the newly announed articles, we can find some attempt to set space as a main element in game. With this point of view, I believe that the combination of the information behavior and cognition of space can be a powerful method. So I start to find related articles. And the results are as below.
In the zipped file, I put two pdf files that I used for the presentations in 1st & 2nd week. Flynn’s article might be closer to my subject matter. Champion’s paper can be regarded as a good trial and start point for the study of importance of space or spatial cognition in the game. So he suggests an experiment with the monkey’s brain. But there are no experimental data to prove this assertion.
And I also guess that Kampmann’s paper – the space in new media conception will be the good paper for my subject matter though I couldn’t read it.
Thank you
기본적으로 제 관심사는 게임 안에서 이루어지는 information behavior 입니다. 이를 위해서는 기존의 게임이론보다 다른 방법이 더 유용하다고 생각합니다. 그 가운에 하나가 게임 속의 공간에 무게를 두는 관점입니다. 해당하는 논문은 아래와 같습니다.
Erik Champion 의 논문은 cognitive mapping을 통해 인간의 뇌가 공간을 다르게 인식한다는 주장을 펴려는 논문입니다. 인간실험이 어려우므로 원숭이의 뇌를 가지고 하자라는 제안이며 실제의 실험 데이터는 없습니다. 처음에 발표한 논문입니다만 제 의견으로는 Flynn의 논문이 제가 하려는 것과 직접적으로 더 이어져있다고 생각합니다.
이 논문이 첫번째 발표한 논문입니다.
Flynn의 논문은 두번째로 발표한 논문입니다.
게임에 있어 공간이라는 요소, 특히 플레이어에 의해 수행되는 walking in the game space 측면이 게임성을 만들어낸다고 주장합니다.
narratology, 혹은 lodology와는 또 다른 제3의 입장이라는 내용입니다. 구분점을 분명히하려는 의도가 많이 드러나는데 글 자체의 논리적설득력은 약간 부족하다는 것에 제 생각입니다.
마지막 글(Kampmann Walther; Space in New Media Conception – With Continual Reference to Computer Games and Game Graphics)은 아직 읽지 않았지만 꼭 읽보아야할 것 같아 함께 올립니다.
감사합니다.
zipped file include 2 article;
Flynn, Language of navigation
Erik Champion; Place Space and Monkey Brains; cognitive mapping in games and other media
space in new media conception(pdf file) by Bo Kampmann Walther
About this entry
You’re currently reading “Game as a combination of wayfinding and navigation, based on the information behavior,” an entry on multiplicité
- Published:
- Friday, April 27th, 2007 at 3:56 pm
- This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 2.0 Korea.
- Author:
- Yonggeun
- Category:
- theory
- Tags:
- game, information-behavior, navigation, wayfinding
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