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	<title>multiplicité &#187; AS2.0</title>
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	<description>A Penetration into the Retina, and Beyond.</description>
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		<title>kill the drawing of focus border on any component</title>
		<link>http://vizualizer.com/multiplicity/techne/kill-the-drawing-of-focus-border-on-any-component/</link>
		<comments>http://vizualizer.com/multiplicity/techne/kill-the-drawing-of-focus-border-on-any-component/#comments</comments>
		<pubDate>Sat, 10 Sep 2005 00:44:36 +0000</pubDate>
		<dc:creator>vizualizer</dc:creator>
				<category><![CDATA[techne]]></category>
		<category><![CDATA[AS2.0]]></category>
		<category><![CDATA[flash]]></category>

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		<description><![CDATA[	
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You can kill the drawing of focus border on any component by adding [component name].drawFocus = ""; so on a textfield component named "password" password.drawFocus = ""; password.tabIndex = 2; This still aloows tabbing to take place, but no focus border to appear :) by of aran.hee macromedia livedocs Halo 테마 사용시에 컴포넌트 주변에 나타나는 [...]]]></description>
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<pre class="entryBodyCodeQuotation">You can kill the drawing of focus border on any component by adding

[component name].drawFocus = "";

so on a textfield component named "password"

password.drawFocus = "";
password.tabIndex = 2;

This still aloows tabbing to take place, but no focus border to appear :)

<a href="http://livedocs.macromedia.com/flash/mx2004/main_7_2/wwhelp/wwhimpl/js/html/wwhelp.htm?href=00002454.html" target="_blank">by of aran.hee macromedia livedocs</a></pre>
<p><span id="more-284"></span><br />
Halo 테마 사용시에 컴포넌트 주변에 나타나는 selection border를 사라지게 한다.<br />
remove selection border from componenet with default halo theme.</p>
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		</item>
		<item>
		<title>delete</title>
		<link>http://vizualizer.com/multiplicity/techne/delete/</link>
		<comments>http://vizualizer.com/multiplicity/techne/delete/#comments</comments>
		<pubDate>Fri, 13 Aug 2004 14:59:29 +0000</pubDate>
		<dc:creator>vizualizer</dc:creator>
				<category><![CDATA[techne]]></category>
		<category><![CDATA[AS2.0]]></category>
		<category><![CDATA[delete]]></category>
		<category><![CDATA[flash]]></category>

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		<description><![CDATA[Operator; destroys the object reference specified by the reference parameter, and returns true if the reference is successfully deleted; false otherwise. This operator is useful for freeing memory used by scripts. You can use the delete operator to remove references to objects. After all references to an object are removed, Flash Player takes care of removing the object and freeing the memory used by that object.]]></description>
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<p><b>Availability</b><br />
Flash Player 5.</p>
<p><b>Usage</b><br />
delete reference</p>
<p><b>Parameters</b><br />
reference The name of the variable or object to eliminate.</p>
<p><b>Returns</b><br />
A Boolean value.</p>
<p><b>Description</b><br />
Operator; destroys the object reference specified by the reference parameter, and returns true if the reference is successfully deleted; false otherwise. This operator is useful for freeing memory used by scripts. You can use the delete operator to remove references to objects. After all references to an object are removed, Flash Player takes care of removing the object and freeing the memory used by that object.</p>
<p>Although delete is an operator, it is typically used as a statement, as shown in the following example:</p>
<p>delete x;</p>
<p>The delete operator can fail and return false if the reference parameter does not exist or cannot be deleted. Predefined objects and properties, and variables declared with var, cannot be deleted. You cannot use the delete operator to remove movie clips.<br />
<span id="more-166"></span><br />
<b>Example</b><br />
Usage 1: The following example creates an object, uses it, and deletes it after it is no longer needed:</p>
<p>var account:Object = new Object();<br />
account.name = &#8220;Jon&#8221;;<br />
account.balance = 10000;<br />
trace(account.name);<br />
delete account;<br />
trace(account.name);  //output: Jon undefined</p>
<p>Usage 2: The following example deletes a property of an object:</p>
<p>// create the new object &#8220;account&#8221;<br />
var account:Object = new Object();<br />
// assign property name to the account<br />
account.name = &#8220;Jon&#8221;;<br />
// delete the property<br />
delete account.name;</p>
<p>Usage 3: The following example deletes an object property:</p>
<p>var my_array:Array = new Array();<br />
my_array[0] = &#8220;abc&#8221;; // my_array.length == 1<br />
my_array[1] = &#8220;def&#8221;; // my_array.length == 2<br />
my_array[2] = &#8220;ghi&#8221;; // my_array.length == 3<br />
// my_array[2] is deleted, but Array.length is not changed<br />
delete my_array[2];<br />
trace(my_array.length); // output: 3<br />
trace(my_array); // output: abc,def,undefined</p>
<p>Usage 4: The following example shows the behavior of delete on object references:</p>
<p>var ref1:Object = new Object();<br />
ref1.name = &#8220;Jody&#8221;;<br />
// copy the reference variable into a new variable<br />
// and delete ref1<br />
ref2 = ref1;<br />
delete ref1;<br />
trace(&#8220;ref1.name &#8220;+ref1.name); //output: undefined<br />
trace(&#8220;ref2.name &#8220;+ref2.name); //output: Jody</p>
<p>If ref1 had not been copied into ref2, the object would have been deleted when ref1 was deleted because there would be no references to it. If you delete ref2, there are no references to the object; it will be destroyed, and the memory it used becomes available.</p>
<p>See also<br />
var<br />
<hr /><a href="http://livedocs.macromedia.com/flash/mx2004/main_7_2/00001334.html" target="_blank">related link in Macromedia livedocs</a></p>
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